Visual Development Artist | Dreamworks Animation
Previous: Riot Games, Treyarch, Lex & Otis Animation, Future House Studios, The Jim Henson Company. Section Studios, USMC
Instagram: i_samuelart
Painting background pieces for a variety of scenes and lighting scenarios
Working with art directors to keep a consistent style across backgrounds in
line with story moments
Clients include Wave XR and Groove Jones
Lead a multidisciplinary art team including concept artists, 3D artists, and
graphic designers to create virtual reality environments and experiences.
Created elaborate environment concepts, starting from thumbnail sketches
to moodboards and production paintings
Communicated with lm director to develop a variety of fantasy settings in
line with descriptions from the script
Projects include shipping DLC content for Black Ops 4, Black Ops: Cold War multiplayer and Black Ops: Cold War DLCs.
Collaborated closely with Art Directors, Level Designers, modelers to produce high quality concepts for multiplayer maps and DLC content.
Concepts include detailed 3D block-ins, renders, environment paintings, styleguides, and call-outs.
Created marketing content which includes billboards for the in-game store, calling cards, emblems, stickers, and splash art.
Temporary employment as a Junior Concept Artist during the summer of 2017. Provided sketches ranging from storyboards to composition thumbnails, leading to final production illustrations and prepping them for 2D animation.
Produced 10 finished key frames with in the first month, along with finished product splash art.
Coordinated with Section Studio clients and pitched ideas on how key frames would be animated.
Collaborated and produced 4 production illustrations and coordinated with a SAG-AFTRA member in collaborating on certain story moments in a script for a short film and visually producing stills which will be utilized in pitching for endorsements.
Brainstormed and produced production illustrations for key frames related to scripts and story acts.
Coordinated with producer in visually creating surreal environments and initial concept ideas; leading to final production key frames.
Performed in-flight duties to ensure the successful completion of combat, reconnaissance, transport, search and rescue missions.
Duties include conducting pre-flight, in-flight, and post-flight inspections of onboard equipment; operating and maintaining aircraft weapons and defensive systems; operating and maintaining aircraft in-flight refueling systems; executing aircraft safety and emergency procedures; computing and verifying passenger, cargo, fuel, and emergency and special equipment weight and balance data; and conducting cargo and personnel drops.