Call of Duty: Black Ops Cold War Multiplayer Map: Armada

USSR Kommuna Salvage ship heavy build. The most complex design I've done so far. Had the great opportunity to design and build the look and feel of a salvage ship, all with the commodities. Broke it up into different sub-sections and tackled it piece by piece.
The submarine is more to the surface to create more of a solid platform for players but always wanted to do an underwater concept. Never realized how big ship chains were until next to a person.
AD: Bruce Hall

USSR Kommuna Exterior Concept

USSR Kommuna Exterior Concept

Cargo loading/salvage crane and exterior shot of the mechanics bay. Can't go on the crane but you can jump into that shipping container if you didn't know.

Cargo loading/salvage crane and exterior shot of the mechanics bay. Can't go on the crane but you can jump into that shipping container if you didn't know.

Auxiliary Building/Observation Deck.

Auxiliary Building/Observation Deck.

Main Compound. Filled with the Main control room, Living Quarters, and Ship Kitchen.

Main Compound. Filled with the Main control room, Living Quarters, and Ship Kitchen.

Overhead Superstructure. Can't go there.

Overhead Superstructure. Can't go there.

Amphibious transport dock so players can Jet ski straight into the ship.

Amphibious transport dock so players can Jet ski straight into the ship.

"Smaller" Salvage Hoists

"Smaller" Salvage Hoists